The Gift

BRONZE Digital Experience - Digitally Enhanced Physical Experiences (includes physical digital installations, AR, VR, mixed-reality, Internet-of-Things, etc.)
TheGift.jpg

School

The One Academy

Lecturer(s)

Kuan Sook Chiung

Brand

OphanCare

Rational

The Gift is a charitable interactive project collaborating with OphanCare that enable people to support through a fun ?nancial contribution.

The idea is to allow young adults to experience their little charitable action that comes with happiness. Once a coin inserted, it activates the jumping platform game. They can physically jump at the right timing to move from one side to the other while playing the game.

At the end of each game, a QR code appeared for the target audience to access The Gift website. The Gift website provides various opportunities for them to participate and contribute further support towards the orphanage.

Group Members

Wong JunHoe

Other Credits

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